Despite the previous post, I haven’t gone back to the 1.3 codebase.
I’ve finally got the engine to compile cleanly again, but the 3D renderer is crashing as soon as R_RenderView_ is called. Time for bug hunting.
Despite the previous post, I haven’t gone back to the 1.3 codebase.
I’ve finally got the engine to compile cleanly again, but the 3D renderer is crashing as soon as R_RenderView_ is called. Time for bug hunting.